EDWARD DAI

Technical Sound Designer Solo Games Developer
Reaper Reaper
Pro Tools Pro Tools
Ableton Live Ableton Live
Unreal Engine Unreal Engine
Unity Unity
Godot Engine Godot Engine
Wwise Wwise
FMOD FMOD

About Me

Hi, I'm Edward Dai, A freelance technical sound designer based in Vancouver, Canada.

My relationship with sound started on the violin, where I spent years honing my performance skills in the classical world. But as my career evolved, I found myself drawn to the "how" behind the sound—the technology that brings media to life.

I transitioned from performing on stage to crafting audio for the screen, working on everything from audition tapes to indie films. My time in Game QA gave me an insider's look at how software is built, and my training at Vancouver Film School solidified my ability to deliver a "fully featured" audio package.

Today, I help developers and creators in Vancouver and beyond build better worlds through sound. While my heart lies in the technical intricacies of game audio, I am equally competent at mixing a film or editing a podcast. I look forward to bring your next project to life through audio.

Sound Designer

Sound Design

Maximizing player experience through intricate audio design and custom sound creation

Audio Tools Programming

Advanced middleware implementation and custom tool development for efficient workflows

Field Recording

Original source recording skills paired with ability to iterate and generate custom content

Game Audio Consultation

Wide knowledge coverage for seamless team integration and communication

Let's Create Something Memorable Together

I'm currently available for full-time opportunities and freelance projects in game audio